Original Post
Hi all, I'm a new member and a bit of newbie so be gentle with me :) I don't know if anyone here is familar with GameCam: http://www.planetgamecam.com Well I been using it for capturing and recording the directx games I play and this utility includes a small preview window in the corner of the game screen for each frame (its really quite smooth at 25fps and no impact on the game play). The reason I am posting a thread here is becuase I am very interested on how this type of program works. How is it possible to record each frame of a directx game ?? Where would I start ?? I'm just looking for a rough idea of which directx functions would allow me to obtain each frame rendered from any directx game. I have quite alot of experience in Win32 development and I also have the Direct90 SDK's which I use to create basic Directx apps. I use C++ and Delphi for development. thanks....