Original Post
Hi, I was thinking of using GTKRadiant for making maps for my game (i was using bsp format for levels). I am using a graphics engine called IrrLicht that loads it for me but I could have them as 3ds max files or .x However there doesn't seem to be a quick and easy way to get entity info from the files. All I really want to do is have a program that can load in the quake map and allow me to add custom entities to it which would just be an AABB for position info etc and a name of the entity. My game would just get the position of the entity in the level and create the correct thing based on the entity name. I am not sure if this would be possible in the radiant editor but if you could recomend a different program that allows this sort of thing. it doesn't need to have tools for complex geometry creation as I could just do that in a different program and import it. thanks