Skip to main content
gamedev.net
🔒 Locked

glReadPixels & OpenCV

Started by BUR Sep 15, 2005 at 7:18 AM 0 replies 900+ views
Original Post
BUR
BUR
Hi! I am a very newbie for OpenGL, please help me. I have created a model by using OpenGL and I want to project that model to an image loaded by OpenCV. I think that using glReadPixels can help me get the pixel data but is it possible to get the pixel data without creating a window in openGL? Because I want to project that model to the window created by OpenCV only. Besides, I have to adjust the model and project it to the image many times per one frame. If anybody knows how to do it please help me. Thank you very much.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.