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Truth

Started by gamerdudetom Sep 17, 2005 at 10:58 AM 4 replies 1.8k views
Original Post
gamerdudetom
gamerdudetom
It is current day. A S.W.A.T squad is sent to what appears to be a distress call from a resident in the rural areas of Nevada (which is, rural). Our character, James Ascroft , apparently, he has suffered a loss and has split off from his faith (which is Christian, of course) The distress call is real; an extraterrestrial is at the scene, and is trying to make contact. But when Ascroft thinks God really has no purpose, he is wrong. The 'aliens' are not what there appear to be, and their message is 'there are no gods, you are gods.' And then what appeared to be the saving of humanity is the damnnation of it, really (pun intended, the word was used Biblically) The aliens are demons, and when the government, and all other citizens dissuade him, he is only left with his loyal squad. Then comes the question: What is the Truth? (this is only meant for speculation; please post acordingly)
gamerdudetom
gamerdudetom
that is the mystery. what is the point to life?
johnhattan
johnhattan
Sounds like that old "aliens are demons in disguise" shtick that hucksters like Bob Larson pimp from time to time.

Silly it is, and truth it ain't.
(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually
gamerdudetom
gamerdudetom
well you can believe whatever you want to. this is speculative thought.
johnhattan
johnhattan
Check out some evangelical authors. You'' find a couple who actually belive that it's true.

I'm not trying to pick apart your idea. I'm just trying to figure out how to make it into a game.
(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually

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