Original Post
Hiya GDnetters! long time no haunting [smile] anyway, cut to the chase- I've gotten back to my engine (well, getting back into it) again. My next task is to do some basic collision detection. The thing that I'm confused about is the following: -The whole map is scaled down to 100th of the size (my own map format). -The models are scaled down even further When it comes to collision detection do I need to take the scaling into account? Or do I need to run through all the collision detection BEFORE I scale everything down. I hope you kinda see what I'm getting at here. TIA -Charlie