Original Post
I just downloaded Blender today and went through a little tutorial to make an animation of a walking gingerbread man. I exported the animation to a .x file. It took about 45 seconds to export. The DirectX Viewer that comes with the DX9.0c SDK wouldn't load the .x file it exported. I'm curious what you Blender users out there have done to get Blender-created animations into games. If this is the wrong forum, let me know :-) ~BenDilts( void );