Original Post
Ok people... I am currently developing a isometrical 2d engine, but I'm stuck with 1 major problem, and getting an headake because i don't find out the right solution. Ok so I am trying to draw a portal, or a door, and make the engine "understand" when the sprite that pass trought must be over or under the portal... i know there is a solution, but i can t figure it out look at this screenshot that i make from haboohotel, there is on the left side of it a portal, and it work fine... do you know a tutorial or some resources that give some advice to implement it ? i found lots of tutorial about isometrical, but never about protal or doors ... thanks a lot cheers. Laurent
