Skip to main content
gamedev.net
🔒 Locked

Playstation 3 coding

Started by blueshogun96 4 replies 950+ views
Original Post
blueshogun96
blueshogun96
Hey, I heard that Playstation 3 is going to use OpenGL ES 2.0 and Cg for shaders. If so, does this spark an interest for you OpenGL programmers? Just wondering :)
Jan-Lieuwe
Jan-Lieuwe
According to Carmack the PS3 was a pain in the ass to develop for, compared to the XBox360.

My experience with Sony development environments is that they give you the very basic tools and documentation to make games (but I don't have access to PS3 devkits, so I might be wrong in *this* case).

Nintendo and Microsoft are known for their powerful development tools and extensive documentation. They actually make our jobs easier. And nicer for that matter...
JavaCoolDude
JavaCoolDude
The only "annoying" part in PS3 project development is setting up the dev-kit.
That shouldn't take more than an hour for an experienced Linux programmer though [smile]
Erik Sintorn
Erik Sintorn
How would one go about trying to get a devkit for PS3?

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.