Original Post
Hey guys! I just completed my first cell phone game! I was hoping some of you could try it out and let me know what you think. I programmed it with the Motorola RAZR V3 in mind, but I made the game very adaptable to other screen sizes. In order to download it, your phone must be able to access the net. To download it, browse your phone to "http://mafian.homelinux.net:8888/cell.wml". You will be able to download two things: PaddleBall and Test. You want to download Test, because paddleball is a cheap ass demo game that came with my phone SDK. Download Test. The game is not called Test, however. Its actually called Kick Up. The point of the game is to keep a bouncing ball airborne by pushing keys on the numpad that correspond to "punchers" on the screen. If the ball is overlapping a puncher when you strike it, it will pop the ball up again. Sure, the game may be easy if you use the same puncher more than once in a row, but your hit counter will only increase if you punch the ball with a puncher different than the one you used last. In other words, a hit is scored for using a puncher that wasnt used more than once in a row. Check it out guys, the game is FREE. The only cost to you is data transfer for internet access, but i bet you developers out there have that included in your plan anyway. Please post and let me know what you think! Also, make sure you enter my link EXACTLY. I had to route my site on port 8888 because my ISP blocked port 80.