Original Post
OK, I've got the SDK installed and Direct3D somewhat up and running. I can't get a triangle to draw yet though, so I'm trying to see if the Debug spewing will work for me. It works, but it isn't complete. It spews out this:
D3D9 Helper: Enhanced D3DDebugging disabled; Application was not compiled with D3D_DEBUG_INFO
Direct3D9: (INFO) :======================= Hal SWVP device selected
Direct3D9: (INFO) :Using P4 PSGP
The not compiled with part is what I don't know. It is setup to debug or it wouldn't even spew this out as far as I know. I'm using the debug run-time as well. I tried #define ing the D3D_DEBUG_INFO, but it gives the same error. My window inits and destroys just fine, but I can't get the verts to draw yet. Can anyone help me? Thanks in advance.