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3ds-DirectX lights?

Started by durban Sep 26, 2005 at 2:12 AM 2 replies 750+ views
Original Post
durban
durban
Is it possible to convert lights from 3ds to the DirectX API? Are the lights in the scene put into a .X file when created? if so, how could I call it? Thanks in Advance
ramy
ramy
i dont think the lights r put into the x file, it only has mesh related stuff like verticies, materials, and so on. but u can export shader files from 3ds max, and then use those shaders in ur code.
durban
durban
Quote:
Original post by ramy
i dont think the lights r put into the x file, it only has mesh related stuff like verticies, materials, and so on. but u can export shader files from 3ds max, and then use those shaders in ur code.


That's what I thought. Thanks for the reply

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