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[java] jME - Animating models

Started by Son of Cain Sep 27, 2005 at 9:47 AM 0 replies 650+ views
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Son of Cain
Son of Cain
Geez... jME surely lacks documentation! It's a great engine, but a bit more docs (detailed docs) would bring no harm! Does anyone on this forums uses jME, or has used it? I'm having trouble figuring how to work with animations. When the model is loaded, you retrieve a JointController instance, and it is "automagically" animated. However, I want to control the poses of the model! There's a KeyFrameController with an ArrayList of KeyFrames, which might certainly be what I want... but... I couldn't find documentation of how to use these classes! I shall post on their forum as well, but I trust GameDev a bit more - you guys helped me out so many times ;D If someone can share its idea about a nice implementation to this matter, I would deeply appreciate! Thanks guys! Son Of Cain
a.k.a javabeats at yahoo.ca

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