Original Post
Im quite embarrassed to even ask, but im having trouble doing this myself and I cant find any tutorials :( I can handle everything except blitting a background. Basically I want a bitmap to cover the entire screen (leaving room for a self-lowering, raising background). I load the texture using D3DXCreateTextureFromFile to get my LPDIRECT3DTEXTURE9. Any tutorials out there? Any assistance appreciated. -sd -visual studio 2003 -directx 9.0c