Original Post
hi everyone am making a simple 3d game with 2d math, and i need a lil help moving my cam and my light direction (head light). so using some hight school math i got my object to rotate and go in the direction i want it to. now i want my cam to stay behing my objct and the light to say in front even when i rotate. example: http://img448.imageshack.us/my.php?image=help8ec.jpg am using C# and DirectX thanks again