Where To Start
Hi All,
You probably here this all of the time but im a bit stuck. ( In Open GL) I have had a look at the source code to some game engines and there is tons of it and i do not know where to start. The engine i would like to make would be an indoor one. So far i can create a window and then create a Dc And Rc. I can also use GL_TRIANGLES and GL_QUADS. I have so far got some information on texture mapping for cubes and about for movement. But i think i need to know stuff about matrix and vectors for rotation transformations etc.
Please Reply With Anything Big Or Small.
Thanks Very Much
PsYvIsIoN
December 25, 2000 09:12 PM
For 3d maths tutorials just check the articles section of this site and www.flipcode.com
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