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managed code and collision detection

Started by anvil 1 reply 600+ views
Original Post
anvil
anvil
Hey All I was just wondering if anyone knows of any kind of way with or without managed directx to check if an object is colliding with any side of a box/cube? I mean another way apart from hard coding the coordinates.... Cheers
glSmurf
glSmurf
well.. uhm ..you could read the coordinates for the box/cube from a file, and then do the same thing with those coordinates as you did with the hard coded ones

Don't think that answer helps you much, but Im not sure about what your question is so that is the best I could do.

A little more info would be great

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