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DirectSound

Started by blueshogun96 Oct 17, 2005 at 5:53 PM 5 replies 1.1k views
Original Post
blueshogun96
blueshogun96
Hey everyone, does anyone know where I can find some directsound tutorials in C/C++? I searched google and all I get is java, python and VB. Thanks.
Pelikaruga
Pelikaruga
There are some articles in the Articles section, under DirectX->Direct Audio.

Here is one: http://www.gamedev.net/reference/articles/article1276.asp
d000hg
d000hg
You can check out my DSound wrapper project. It's not very big, and I wrote it in a phase of doing things properly so it may help you.

Email my profile email and I'll send it back to you as a VS6 .lib project.
blueshogun96
blueshogun96
Quote:
Original post by Pelikaruga
There are some articles in the Articles section, under DirectX->Direct Audio.

Here is one: http://www.gamedev.net/reference/articles/article1276.asp

I appreciate your help, but this is DirectMusic. I have the DirectMusic stuff in check already :) . DirectSound is the thing I need at the moment.

Quote:

You can check out my DSound wrapper project. It's not very big, and I wrote it in a phase of doing things properly so it may help you.

Email my profile email and I'll send it back to you as a VS6 .lib project.


Ok, I'll email you asap, thanks.

EDIT: please be sure to reply my email to blueshogun96@hotmail.com, I accidently used the wrong email account :(
greytone
greytone
The sound portion of my tutorials deal with using the direct sound utility classes included in the SDK. Mainly for loading, storing and playing wav files for use as sound effects.

-Greytone
blueshogun96
blueshogun96
Quote:
Original post by greytone
The sound portion of my tutorials deal with using the direct sound utility classes included in the SDK. Mainly for loading, storing and playing wav files for use as sound effects.

-Greytone


Ok, I'm checking out your tutorials now as well. Thanks :)
BlacknRedGT
BlacknRedGT
http://gpwiki.org/index.php/VBNET:DirectSound

It is in VB.net but I believe there is a c# or C++ version too.

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