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Cg usage

Started by SirKnight Oct 18, 2005 at 3:49 PM 0 replies 850+ views
Original Post
SirKnight
SirKnight
If there is anyone here that uses (or has used recently) the Cg language with D3D then I have some questions for you. What is your experience with using the core API parameter setting functions? Like cgSetParameter1f, cgSetParameter2f, etc... Did they work or not? Did using them cause any application crashes? Thanks.
idloco
idloco
i try to use CG but it got me too many problems.. ( cause of my own inexpierence ) that's why a switch to HLSL.

if you are using d3d then i recommend that start using HLSL, it blends easier with d3d than CG
------------------------------------ IDLoco Game Studios

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