Original Post
Sorry for what is probably a noob question: But I have a list of entities and need to render them. I need links and info about managing them for rendering. Like high-level algorithms to cull entities that are not viewable. I'm familiar with AABB-frust tests, distance tests, etc, but it seems wasteful to perform this on every entity. I also know about ways to break up the scene into regions, but my entities move a lot, and could be big enough to span several regions. Thanks