Original Post
I've looked on the internet for articles on the openGL colour buffer (in the frame buffer) but I haven't really been able to find what I need. I'm looking for colour buffer access because I want to be able to work with post-prosessing effects like motion blur and real-time glow. Could somebody tell me something along the lines of: Use so and so extension Get so and so varibale and each element in that array will be the color of a pixel from left ro right top down and you can edit them by..etc. I really have no idea where to start on ths topic. Thanks.