Original Post
Team name: InCharacter Studios, Inc Project name: Araellia: Into the Maelstrom Brief description: Araellia - This is a science-fantasy setting that mixes science-fiction with a dash of fantasy and post-apocolypse elements. Into the Maelstrom - This is the first game in Araellia setting. It is a single player RPG with gameplay that mixes high heroics with in-depth storytelling. Target aim: Target is the untapped market of story based games appealling to a wide audience. Distribution will be online only. Compensation: All revenues will be split via profit sharing. The total art asset percentage of profit that will be split by asset makers (including but not limited to concept sketches, 3D modeling, animation, textures, sound effects, and music) is 30%. Artists are welcome to discuss submissions with us, and turn in rough drafts for critique prior to signing a contract or NDA. Final submissions (IE something you will get paid for) will require a contract and NDA be signed before acceptance. Technology: We are in the works of inking a deal with an engine (c#, MDX) company. All art will be rendered using shaders only (IE no fixed function pipeline). Talent needed: Character/Creature: Modelers, Animators, Texturers Artists Team structure: Wraithdrit (Lead Design, Coder) Phaeden (Lead Coder, Principle Design) Lots of Talented Freelancers Website: http://www.araellia.com Contacts: wraithdrit@araellia.com Original recruiting thread with concept art [Edited by - Wraithdrit on November 22, 2005 9:58:16 AM]
