Original Post
'ello folk. I recently wrote a simple game in C# with Managed DirectX. (my first 3d game, so I'm happy about that). My Instructor asked what it would take to transfer it to Normal DirectX. I've not had any expeirience with (Normal) DirectX, but I'm over confident enough to think I can manage it... My question is, is it possible to use WinForms in C++ in combination with (normal) DirectX? Thanks for any responces.