Original Post
Take a look at this Hilarious once it finishes...
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Original post by Avatar God
Seriously, these are just getting dumb.
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Original post by aidan_walsh Quote:
Original post by Avatar God
Seriously, these are just getting dumb.
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Original post by boolean Quote:
Original post by aidan_walsh Quote:
Original post by Avatar God
Seriously, these are just getting dumb.
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Original post by boolean
One way of doing it that I have not seen yet is in the actual loading screen for the flash animation itself. So it starts going 10%, 20%, then at about 50% is does the scream thing.
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Original post by Kazgoroth
So, what we do is create a flash game. It has a loading screen, menu, some instructions, the whole deal. The website it's on even has a few screenshots on display - one of an intro sequence (I'll come back to this in a moment), and a couple of gameplay. Any sounds/music playing during those stages needs to be very quiet. Now, when the player gets around to clicking the start game button, we make the screen nice and dark, and start playing a brooding intro; quiet but tense music, and a voiceover explaining the story. This all needs to be overly quiet. Most people will presumably turn up the sound to hear it. Spring the surprise on them mid-sentence part way through this intro.
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Original post by ketek
This shows up definitively how much immature is the gamedev audience
posts like this get more hits than serious questions about programming
and game developing, this is a way of living that started since few here
in gamedev.
If i were the moderators and creators of the site i would introduce an
age filter.
Of course i'm going to be flooded with low ratings now, another signs of immaturity.
Quote:
Original post by ketek
This shows up definitively how much immature is the gamedev audience
posts like this get more hits than serious questions about programming
and game developing, this is a way of living that started since few here
in gamedev.
If i were the moderators and creators of the site i would introduce an
age filter.
Of course i'm going to be flooded with low ratings now, another signs of immaturity.
Quote:
this is a way of living that started since few here
in gamedev.
Quote:
Original post by ketek
If i were the moderators and creators of the site i would introduce an age filter.
Quote:
since few here in gamedev.
Quote:
This shows up definitively how much immature is the gamedev audience posts like this get more hits than serious questions about programming and game developing
Quote:
Original post by aidan_walsh
There's one out there thats done in a "buzzer game" style (you know the one, guide the mouse over the wire trying not to touch it), and when you get to about 75% of the way, out she pops.
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Original post by aidan_walsh Quote:
Original post by Avatar God
Seriously, these are just getting dumb.
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