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Cut scenes
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I hate those f**ken cut scenes . I hate the f**ken cut scenes . Thats why I loved halflife , you dont have to pause and wait for some f**ken cut scenes to load and sh*it. I hate those freaking cut scenes.
If I had my way , life would be just fine , but the world is too much and it makes be cry .Sometimes I feel like grieving , but I must be wise , because Time is not on my side.
Perfect Example of such things:
Sonic Adventure
Stupid cut scenes. Those really pissed me off because if I had to go back because I died or something, then I''d have to watch the whole freekin cut scene again. It would have been a cool game, but because of that I give it a 1 out of 4.
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"the only thing I ask, is that if my games get pirated, people must do a good job of it." - Erick
Sonic Adventure
Stupid cut scenes. Those really pissed me off because if I had to go back because I died or something, then I''d have to watch the whole freekin cut scene again. It would have been a cool game, but because of that I give it a 1 out of 4.
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"the only thing I ask, is that if my games get pirated, people must do a good job of it." - Erick
Well Now,
I seem to remember that game Metal Gear Solid having a load of cut-scenes they''re were annoyingsometimes but they were still darn cool, and it was a truly brilliant game...
STVOY

Pyre Light Studios (Under Construction)
I seem to remember that game Metal Gear Solid having a load of cut-scenes they''re were annoyingsometimes but they were still darn cool, and it was a truly brilliant game...
STVOY

Pyre Light Studios (Under Construction)
Hmm, the C&C series proves that cutscenes can be done well. And that you can implement skipping them. (you should watch each of them once though... worth it!)
But I hate non-skippable cutscenes.
- JQ
"And I thought I was insane..." -friend of mine after I said something
But I hate non-skippable cutscenes.
- JQ
"And I thought I was insane..." -friend of mine after I said something
The only cutscenes I''ve really enjoyed are the ones in the final fantasy series, but that''s mainly just because they''re extremely well done. Generally, though, it seems to me that cutscenes either show a lack of engine versatility or creativity on the designers part. If the engine supports it, cutscenes should be part of the game as scripted elements (like half-life) simply because it''s a game we''re playing, not a movie damn''t!
hey hey hey heyheyheyHEY! some games still put cutscenes to good use. final fantasy is like the only series that has but hey.
I am not text, I am not organized pixels, I am not killed by turning off your monitor, I am not isolated by turning off your computer. I just am.
I am not text, I am not organized pixels, I am not killed by turning off your monitor, I am not isolated by turning off your computer. I just am.
Starcraft has some cool cut scenes.
The ones in Quake 2 were stupid, except for the intro.
And, as said before, the ones in final fantasy were nice.
Digital Radiation
The ones in Quake 2 were stupid, except for the intro.
And, as said before, the ones in final fantasy were nice.
Digital Radiation
Ahh yes. All the final fantasy games have cool cut scenes. Metal Gear Solid has good scenes also. And the intro to Q2 wasn''t so bad either. Sonic Adventure though....
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"the only thing I ask, is that if my games get pirated, people must do a good job of it." - Erick
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"the only thing I ask, is that if my games get pirated, people must do a good job of it." - Erick
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