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Texture Dimension..
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Try to rotate the mesh using no texture at all. If everything runs smothly then, yes you might have a texture problem. But such a small bmp shouldnt give any problems. What are the texture dimensions?
Yes ID3DXMesh::GetNumFaces() returns the number of faces (triangles) in a mesh.
ID3DXMesh::GetNumVertices() returns the number of vertices.
What video card are you using?
ID3DXMesh::GetNumVertices() returns the number of vertices.
What video card are you using?
Now i tried to load a example mesh from DX Tutorial. This mesh is Tiny.x . So now i've the identic problem.. That's slow. I've used a normal load mesh function (i learn that from DX Tutorial) and i thiks is this the problem. So, there are some tutorial for optimeze the load mesh and complex mesh?
(sorry for my bad english.. ^^).
(sorry for my bad english.. ^^).
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