Original Post
I have finished my first game in C#: A VERY simple multiplayer chess "sandbox." It has no rules enforcement (I've used it to play checkers [smile]), and no AI (made for playing people you know/trust). Not many people will probably have a use for this, but if you want to play someone without loading up yahoo or whatnot, give it a try. If you have any comments/suggestions, feel free to post 'em here. The source code might be helpful to some people, but its a little messy and sparsely commented, so view at your own risk! Executable Source (VC# 2005 Express solution)