Original Post
I finally settled on a modeler to learn (blender) and now I am faced with the question of how to load models in opengl, and which format I should use. For the time being I dont neccisarily need the "most powerful" format, just a simple one that is easy to use for simple animation (i.e. idle,walk,attack,die) and is exportable in blender. I searched the articles section and was only able to find one on milkshapes format which as far as i can tell is not supported by blender, and the tutorial doesnt go into animation anyway. Anyone know of some solid/easy to read tutorials for formats that I can use for models in my games? -As always, any help is appreciated :)