Original Post
Folks, I have to admit this is somewhat off topic, but not 100% off topic. The subject of airplane flight simulation comes around often here at gamedev. Some of you know that in a past life I was an aerospace engineer doing some work in the design of airplanes. I was starting down that career path when 3D graphics and game got hold of me once again (having got hold of me once during high school and turned loose while I went to college and worked for a couple of years). And some of you may have enjoyed my long rambling posts about various aspects of aerodynamics and flight simulation. I have just posted several photos to my personal website that document some of my aerospace excursions, including my research at NASA Langley and undergraduate design and construction of a general aviation concept airplane in the form of a forward-swept-wing canard. I was the lead aerodynamicist for the latter project, and created 3D computational aerodynamic models of the BFX 29.5 design. You can view the photos here: Graham Rhodes' Aerospace Stuff Page Thank you for listening and no laughing at my super HTML skills! My hope, well, my justification for posting this hear is that hopefully these images and words might trigger an awesome game design game idea for someone here!