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Blur effects..

Started by fishleg003 1 reply 800+ views
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fishleg003
fishleg003
Im making an under water game and what i wanted was to blur certain parts of the screen so it appears to be under water. How would i capture the whole image then combine that with an alpha map so only the bits i want are blurred ? thx alot.
Red_falcon
Red_falcon
Use framebuffer object(fbo) for capturing and glsl for mix with alpha and blurring
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DrewGreen
DrewGreen
This is a good start too
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