Original Post
Hi i'm tring to enter gamemode but my app creates a window the is transparent. here's some of my code: void main(int argc, char **argv) { glutInit(&argc, argv); // Init glut glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); // Init diplay mode glutCreateWindow("Test"); // Create the window glutDisplayFunc(renderScene); // Callback to renderscene glutIdleFunc(renderScene); glutReshapeFunc(changeSize); // Here is our new entry in the main function InitIL(); // Init DevIL glutGameModeString("800x600:32"); // Set to fullscreen LoadBrick(); // Load Brick Texture glutMainLoop(); // Enter main loop }