Original Post
Heya all, I am trying to create a GUI using transformed vertices and d3d9. It all coming along nicely...except for z-ordering. Does direct3d allow for ordering transformed vertices, and between what ranges? I seen anything less than 0.0f isn't shown and anything greater than 1.0f is behind 3D geometry. I have tried creating 3 controls in my gui. Z values are 0.001f, 0.002f and 0.003f. However it doesn't affect the ordering, they still stay in the same order when rendering. I am batching vertices, but I doubt this would have an effect, would it? Thanks!