Original Post
I have an idea for a somewhat ambitious new project, I want to open up a dialogue with users of non-traditional (by which I mostly mean non C-based) languages. This is mainly those of you who are using languages like Python, Ruby, Pike, etc. although not restricted to scripting languages. If you could just answer a few questions I'd really appreciate it, I want to get a feel for what the "market" (no this isn't a commercial product) is, and what language(s) I should target. Question 1. What language are you writing games in? if C++ : go to question 2 otherwise: go to question 4 Question 2. What language do you want to be writing games in? if C++: go to question 4 otherwise: go to question 3 Question 3. What is keeping you from writing games in that language? Question 4. What libraries are you currently using (no matter what language you are using)? Bonus Question 5. If you want to develop games in another language, but aren't due to lack of suitable libraries, would you be interested in working on a project aimed at remedying the situation?