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MDX bones
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The DirectX SDK samples includes a SimpleAnimation sample that utitlizes bone hierarchies and more. You might want to take a look at that. From my point of view you are probably better using a third party library or look at other alternatives rather than .x animation as the sample seems a bit messy.
I hope this helps.
Take care.
I hope this helps.
Take care.
I looked at the sample and didnt learn much, just that it seems like a lot of work to get it going...
I noticed there was one libary that was not used in the sample, SkinMesh. Can this be used to more easily make animations??
Plus y are there no tutorials on this topic?? I have been searching for a while..
I noticed there was one libary that was not used in the sample, SkinMesh. Can this be used to more easily make animations??
Plus y are there no tutorials on this topic?? I have been searching for a while..
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