Original Post
Hey all. Ive just started my journey into OpenGL programming. Im running on Mac OS X. anywho, Using just mac OS X GL stuff, I can draw polygons and load bmps and rotate and stuff... But trying to add this functionality to my existing project is not going well. It uses SDL - and ive enabled OpenGL through SDL. Anyways, the screen clears ... and such.. but... polygons arent drawing. you can get the source here : http://homepages.ihug.co.nz/~scroodle/sb_game.cpp This is just a tiny bit of my program. and all the old 2D SDL systems I wrote have been deprecated and removed. Anyways. If anyone can tell me why the quad im trying to draw, wont draw, itd make me an incredibly happy man! ~kyretzn