Original Post
Hey everybody I am working on a bomberman clone and I am almost finished. One thing I having trouble with though is handling collisions between the blocks and players. right now I have it so that if you try to walk through an indestructible block, you slide to a side to get you around it, (which is what I want because otherwise its hard to move around the blocks) and if you try to move through a destructible block, I want it just to keep you where you are and not slide you anywhere. so my problem is, when I try to move through a destructible block, it still slides me to a side, and ends up pushing me through other blocks, and I end up 20 blocks away from where I was. I cant figure out how to make the player just stay where he is! I know this is probably fixed using some really basic technique and I just havent thought about it enough or should have learned it a while ago, but I havent done too many games where collsion handling like this was a big issue. anyways, Any help is greatly appreciated!