Original Post
Hi Guys. i wanted to generate a cube with a single triangle strip. right now i think this is not possible. am im right? anyway, here is my real Problem: i thought u can start a new strip by setting the same vertex twice. for example: // First 3 Vertices for 1 triangle vertsCube[0] = new PositionColored(-1f,1f,1f,Color.Blue); vertsCube[1] = new PositionColored(1f,1f,1f,Color.Blue); vertsCube[2] = new PositionColored(-1f,1f,-1f,Color.Blue); // Setting the next vertix to the vertex with index 2, to start a new triangle strip: vertsCube[3] = new PositionColored(-1f,1f,-1f,Color.Blue); // Vertex with index 4 starts a new strip (or should) vCube[4] = new PositionColored(1f,1f,-1f,Color.Blue); vCube[5] = new PositionColored(1f,1f,-1f,Color.Blue); vCube[6] = new Karpos.Graphics.PositionColored(-1f,-1f,-1f,Color.LightBlue); but if i try to render 2 triangles, i only get the first one rendered. Where is the problem? thx!