Original Post
Hey guys, I just named it that for fun. But the real question is; what format should I export to from blender to render in OpenGL? This is so that I could render my models in a game. I have tutorials on rendering md2, so that should be easy, but do any of you suggest any others? And if you do, could you pretty please provide links to tutorials and/or information? Thanks guys, hope this isn't too much to ask. I've just been looking around and am pretty confused.