Original Post
I've got a strange error, when I was using visual studio 6.0 I had no problems when I got visual studio.net, my computer was crashing when I tried to run my program without debugging, then when I went into debug mode, it ran fine, so I placed a bunch of messageboxes all over the place telling me what succeeds and doesn't and my init direct 3d is failing, why?
BOOL cls_GFX::InitD3D(void)
{
if((id3d8 = Direct3DCreate8(D3D_SDK_VERSION)) == NULL)
{//if could not create the direct3D8 interface then
return FALSE; //Return false
}
return TRUE;
}