Original Post
Hi all,
is there a place where i can find out the combinations of let''s say:
D3DBLEND_ONE
D3DBLENDOP_ADD
D3DBLEND_DESTCOLOR
...etc
What combinations does people use to acheive the following:
- for 50/50 blends
- for bright transparent explosions
- for a coloring effect, like when your character gets freezed in Diablo 2
- for simulating cloaking, the destination gets slightly distorted
I know i can acheive the 1st three with SetRenderState, but i wanted to check what you guys use.
Thanks,
Gunner