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A simple DirectDraw question
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If you use textures and Direct3D, then tecnically, it is possible. If you use DirectDraw, however, you will have to convert your surface to 16-bit. You could do this manually or using GDIs BitBlt function and GetDC on the surface.
Just because you''re outnumbered doesn''t mean you''re wrong.
Just because you''re outnumbered doesn''t mean you''re wrong.
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