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Problem with D3DXFont

Started by BenjaPrieto 0 replies 700+ views
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BenjaPrieto
BenjaPrieto
I am trying to render a string using the new Directx8 D3DXfont, here is my code, any idea why i am getting invalid error code. ----------------------------------------------------------- HRESULT hres; HFONT hFont; hFont = NULL; hFont = CreateFont( 10, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, ANTIALIASED_QUALITY, VARIABLE_PITCH, FontName); if (hFont == NULL) return EFONT_WINFONTPROBLEM; hres = D3DXCreateFont(eDevice->D3DDevice, hFont, &fontd3d); if(hres!=D3D_OK) { if(hres==D3DERR_INVALIDCALL) return(EFONT_INVALIDO); if(hres==E_OUTOFMEMORY) return(EFONT_MEMORIA); } return EFONT_OK;

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