Original Post
I knew the forum FAQ was cleared some time ago, but all it had in it was links to various SE material I found on the web so I'm asking for suggestions and material (links to articles, books, threads, etc...) for topics that deserve a FAQ entry. How is software engineering relavent to video game production? What are sucessful and proven software process in the video game segment? Technical Aspects Core Reuse Game Pipeline Engine Licensing Middle-Ware Testing Tools Management Aspects Scheduling and Estimation Specialized Contractors I'm inclined to say something like Content Creation does not fit under the realm of SE and is handled by a different team and different lead, but this forum is most relevant on the site for project management which would encompass both areas.