Original Post
Hello, I have create a simple java ME shooting game. since the game consists of player, enemy, environment and etc, I use multiple threads to run all this at the same time. When I run the program, the program run slowly in the sense of player movement, enemy movement and the environment movement is very slow. If I use lesser threads, the program move faster than multiple threads. So, if too many threads run at the same time, will it influence the response time of the program and make it slow? Is there any way to program the player, enemy and environment in a single thread?