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Enemy Pathfinding

Started by Megafox 0 replies 850+ views
Original Post
Megafox
Megafox
I am busy with a little game based on a classic 2d-space shooter ( top-down ). All game mechanics are working but I am at a loss on how to make my enemies drop from the top of the screen in predetermined formations and or make them follow a path around the screen. I would appreciate some advice or even a few links to samples if possible. Thank you very much.

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