Original Post
I'm looking for something to work with OpenGL. My current project needs access to the keyboard and Window Message Pump isn't helping right now. I have been looking around and this this is what I've found. SDL, AllegroGL, or DirectInput. |I'm very familliar with Allegro, but I don't know if AllegroGL is stable enough. I think it was at version 0.24 or something like that. How does SDL compare to Allegro? I've done very little DX stuff. What's better for a game engine? I like to code in VC++ 6.0 and Windows. Brain21