Original Post
hi! i want to do reflections with environment mapping by using glTexEnv. but how must the texture look to create the right effect? i tried latitude/longitude and 6face cross . . . but it's never right! i hope you understand, what i mean :) Thx! //edit: here you see what it's looking like with this texture:
[Edited by - genesys on January 21, 2006 3:58:26 AM]
[Edited by - genesys on January 21, 2006 3:58:26 AM]