Original Post
Okay peoples, here''s my problem, I hope you can help. I have a program that loades a ship from a model, and I can use the keys to rotate it. I use the keys to rotate the world around the model. But when it come to moving the world, thats where I get lost. When I press a key, I want the ship to have the illusion of moving forward, (actually moving the terrain backwards). But when the world rotates around the ship, I can''t just modify the z coordinates on the terrain, because it looks like the ship is sliding sideways. How could I make the terrain move in the right direction, so it looks like the ship is moving forward, instead of sideways. Thanks in advance.
The Kid
I don''''t know what the future holds, but I know who holds the future.