Original Post
Hey, how would I go about embedding and using binary data from a file, an image perhaps, into an executable using C++ compiled with GCC? (well MinGW, but I’d like to compile for non-windows platforms as well) I would like to keep my game as a single executable file. Sorry for the short, not so informative post but I don’t have a clue how to do this and therefore I’m not to sure what information I need to provide, if you need any more just ask, thanks.