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using .x files

Started by dpadam450 Jan 29, 2006 at 8:31 PM 0 replies 350+ views
Original Post
dpadam450
dpadam450
So I read through the .x file and it's really easy to understand. My problem is that I modelled an object that had traingles and quads. So when I manually put the data into openGL as glBeing(GL_QUADS), obviously some of the data was to be drawn as triangles. Therefore my nice object was just screwed completely. Anyone know what I am saying? What should I do?
NBA2K, Madden, Maneater, Killing Floor, Sims 
dpadam450
dpadam450
Nevermind I just realized how to read which ones were traingles.
NBA2K, Madden, Maneater, Killing Floor, Sims 

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