Original Post
I would like to be able to load a texture into memory and use it to render on a rectangle shape. During each frame I would like to be able to update the texture before I render it on the rectangle again. I've come across Dynamic Textures in the help but I'm not too sure how to do what I want. Does anyone know where I could find some good help on using dynamic textures. Maybe some sample code too. Oh, one other thing, which video cards support dynamic textures? which do not? thanks,